Energy efficiency and reductions of wasted energy in public buildings.
Demanding and challenging integration of ICT and Gateways.
3 Pilot Experiments in existing buildlings in 3 countries.
In the context of "Gamification, a driver for sustainable behavior change in... Read more
The ChArGED project and the gamification research (that is conducted to... Read more
The research paper entitled “IoT-Enabled Gamification for Energy Conservation... Read more
The research paper entitled “Waste no more: Gamification for energy efficient... Read more
This project has received funding from the European Union’s Horizon 2020 research and innovation programme under grant agreement No 696170
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